Elemental (32 Points)
Convection - Rank 2/2
Reduces the mana cost of your damaging offensive spells by 10%.
Concussion - Rank 3/3
Increases the damage done by your Lightning Bolt, Chain Lightning, Thunderstorm, Lava Burst and Shock spells by 6%.
Call of Flame - Rank 2/2
Increases the damage done by your Fire Totems and Fire Nova by 20%, and damage done by your Lava Burst spell by 10%. When your Fire Nova damages a target, the duration of your Flame Shock effect on that target is increased by up to 6 seconds.
Elemental Warding - Rank 3/3
Reduces magical damage taken by 12%.
Reverberation - Rank 2/2
Reduces the cooldown of your Shock spells and Wind Shear by 1 sec.
Rolling Thunder - Rank 2/2
When you deal damage with Lightning Bolt or Chain Lightning while your Lightning Shield ability is active, you have a 60% chance to recover 2% of your mana and to generate an additional Lightning Shield charge, up to a maximum of 9 charges.
Elemental Focus - Rank 1/1
After landing a non-periodic critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage or healing spells by 40%.
Elemental Reach - Rank 2/2
Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 10 yards, and increases the range of your Shock spells and Searing Totem by 15 yards.
Elemental Oath - Rank 2/2
While Clearcasting from Elemental Focus is active, you deal 10% more spell damage. In addition, party and raid members within 100 yards receive a 5% bonus to their critical strike chance.
Lava Flows - Rank 3/3
Increases the critical strike damage bonus of your Lava Burst spell by an additional 24% and the periodic damage of your Flame Shock by 60%. In addition, when your Flame Shock is dispelled you gain 90% spell haste for 6 sec.
Fulmination - Rank 1/1
When you have more than 3 Lightning Shield charges active, your Earth Shock spell will consume any surplus charges, instantly dealing their total damage to the enemy target.
Elemental Mastery - Rank 1/1
When activated, your next Lightning Bolt, Chain Lightning or Lava Burst spell becomes an instant cast spell. In addition, your Fire, Frost, and Nature damage is increased by 15% and you gain 20% spell haste for 15 sec.
Earth's Grasp - Rank 2/2
Grants your Earthbind Totem a 100% chance to root nearby targets for 5 sec when cast.
Totemic Wrath - Rank 1/1
Causes your Fire totems to increase the spell power of party and raid members within 100 yards by 10%.
Feedback - Rank 3/3
Your Lightning Bolt and Chain Lightning spells reduce the remaining cooldown on your Elemental Mastery talent by 3 sec.
Lava Surge - Rank 2/2
Gives your Flame Shock periodic damage ticks a 20% chance to reset the cooldown of your Lava Burst spell.
Enhancement (9 Points)
Elemental Weapons - Rank 2/2
Increases the passive bonuses granted by your Flametongue Weapon and Earthliving Weapon abilities by 40%, the damage of your extra attacks from Windfury Weapon by 40%, and the effectiveness of the ongoing benefits of your Unleash Elements ability by 50%.
Improved Shields - Rank 3/3
Increases the damage done by your Lightning Shield orbs by 15%, increases the amount of mana gained from your Water Shield orbs by 15%, and increases the amount of healing done by your Earth Shield orbs by 15%.
Ancestral Swiftness - Rank 2/2
Reduces the cast time of your Ghost Wolf spell by 2 sec and increases movement speed by 15%. This does not stack with other movement speed increasing effects.
Totemic Reach - Rank 2/2
Increases the range of your totems' effects by 30%.
Restoration (0 Points)
None
Glyphs
Glyph of Unleashed Lightning (Prime Glyph)
Allows Lightning Bolt to be cast while moving.
Glyph of Flame Shock (Prime Glyph)
Increases the duration of your Flame Shock by 50%.
Glyph of Lava Burst (Prime Glyph)
Your Lava Burst spell deals 10% more damage.
Glyph of Hex (Major Glyph)
Reduces the cooldown of your Hex spell by 10 sec.
Glyph of Thunder (Major Glyph)
Reduces the cooldown on Thunderstorm by 10 sec.
Glyph of Stoneclaw Totem (Major Glyph)
Your Stoneclaw Totem also places a damage absorb shield on you, equal to 4 times the strength of the shield it places on your totems.
Glyph of Water Breathing (Minor Glyph)
Your Water Breathing spell no longer requires a reagent.
Glyph of Water Walking (Minor Glyph)
Your Water Walking spell no longer requires a reagent.
Glyph of the Arctic Wolf (Minor Glyph)
Alters the appearance of your Ghost Wolf transformation, causing it to resemble an arctic wolf.
...:::Wow-ClysM:::... Todos os Direitos Reservados
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